SR20 Changelog
Version 1.4.0 (27 June 2022)
New Features
- Improved maintenance system with expanded procedures and more detailed readouts to distinguish between states and mechanic actions.
- Physics model improvements, including addressing the starting behaviors by addressing issues in the fuel priming logic.
- [T-1675] 3D overhaul for windows and ice visualization system (IVS), which looks much better and should increase sim performance!
- [T-1619] Proper Instrument Brightness Knob Behavior with G1000 Screen Dimming
Bug Fixes and Improvements
- Fixed TKS filter clogs causing too high of pressure rise in TKS system
- Fixed bugs in fuel refilling
- Fixed physics state files not showing on Mac
- [T-1661] Cirrus magnetic compass missing current direction needle
- [T-1672] Glareshield stitching 2 stitches out of place
- [T-1677] FMOD improvements and fixes
- [T-1674] New windows and seals
- [T-1675] IVS System updates Window icing
- [T-1670] Missing ice lights
- [T-1676] Missing inspection panel screws - wing root
- [T-1673] Mesh clean up (350k triangles removed)
- [T-1655] Improve stutters by moving asynchronous tasks to separate thread from the main sim.
- [T-1647] Failures and Maintenance Rework
- [T-1658] Make UI inspection output scrollable/smaller
- [T-1662] Add option to disable ELT
- [T-1663] Custom flaps dataref for FMOD
- [T-1659] Check batteries for commercial sims
- [T-1680] Add hardware trigger command for CAPS deployment
Version 1.3.0 (4 March 2022)
New Features
- Major infrastructure refactoring in preparation for X-Plane 12, bringing over our modern fundamental function library, activation system, and anonymized statistics platform from our in-development aircraft. These systems should increase the aircraft functions' stability and provide a better basis going into X-Plane 12 for a more unified experience across our fleet.
- Improved FMOD sounds throughout with surround sound support and fixed audio compression. Reworked sound space, sound positioning, and refined engine and prop sounds.
- Visual model overhaul, improving fuselage mesh and interior textures. No more ripples or pinches in the composite exterior. Added 3D stitching on the glare shield.
- Performance tuning and general improvements
Bug Fixes and Improvements
- [T-1203] Exterior lights should now work with "hide_3d_details" setting
- [T-1602] Tabs fuel option on SR20 should fill properly
- [T-1611] Persist setting option in the menu was previously finicky
- [T-1431] SR22 NA adjust fuselage drag coefficients
- [T-1542] Adjust MD302 power handling with RSG Cirrus Cockpit hardware
- [T-1630] Wobbly propeller disc texture
- [T-1631] Magnetic compass texture orientation
- [T-1259] Improved engine model handling
- [T-1639] Fixed hidden visor in exterior view
- [T-1643] Fix GCU frequency ENT key on engine page for frequency entry
Version 1.2.2 (13 November 2021)
Improvements and Bug Fixes
- Improve engine propeller governor behaviors and performance
- Fix CAPS pin clickspot
- Popup window jumping cursor bug on Windows resolved
- MD302 HPA unit support (RealSimGear Cirrus Cockpit customers)
- Miscellaneous bug fixes and quality of life improvements
Version 1.2.1 (4 August 2021)
Improvements and Bug Fixes
- Add fix for users with frozen G1000 screens on startup
- Fixed Avitab
- Adjusted VR clickspots for throttle and mixture levers
- Added ability to disable the G1000 multithreaded texture uploader for those with unsupported graphics cards
- Prevent crash at sim quit caused by improper file access with Windows
- Add support for increased G1000 screen resolution configurations
- MD302 Auto Initialization with RealSimGear SR20/SR22 Cockpit Hardware
- Updated RealSimGear Command Mapping files to support latest RealSimGear cockpit hardware
Version 1.2.0 (27 May 2021)
Note: Version 1.1.0 was skipped to align version numbers between the G1000 SR20 and SR22.
Improvements and Bug Fixes
- Implemented a custom GPS intercept arming logic
- Added the ability to hide the passenger 3D models
- New RealSimGear G1000 Popout System
- Flight model set to experimental by default
- Prop disk visualization improvements
- Added cold-weather engine cover
- Added ELT triggering with high-G impacts
- Added ability for cockpits without parking brake handles to disengage parking brake
- FMOD sound improvements
- CAPS cover now hides in the front right pouch
- Livery specific normal maps with metallic paint
- Various 3D and texture improvements
- Cleaned belly dirt texturing
- Tail number location reworked
Version 1.0.1 (2 January 2021)
Improvements and Bug Fixes
- Fixed starter type not being persistent
- Fixed CHTs not cooling reliably after sim shutdown
- Fixed engine cut-outs during taxi
- Clickspot fixes for PFD CLR and ENT buttons
- Avitab fix
- FMOD adjustments
- Minor object tweaks
- Implemented object-hide system for full cockpit setups
- Orange-Blue livery fixes
- Decal fixes