SR22 Changelog
Version 1.4.0 (27 June 2022)
New Features
- Improved maintenance system with expanded procedures and more detailed readouts to distinguish between states and mechanic actions.
- Physics model improvements, including addressing the starting behaviors by addressing issues in the fuel priming logic.
- [T-1675] 3D overhaul for windows and ice visualization system (IVS), which looks much better and should increase sim performance!
- [T-1619] Proper Instrument Brightness Knob Behavior with G1000 Screen Dimming
Bug Fixes and Improvements
- Fixed TKS filter clogs causing too high of pressure rise in TKS system
- Fixed bugs in fuel refilling
- Fixed physics state files not showing on Mac
- [T-1661] Cirrus magnetic compass missing current direction needle
- [T-1672] Glareshield stitching 2 stitches out of place
- [T-1677] FMOD improvements and fixes
- [T-1674] New windows and seals
- [T-1675] IVS System updates Window icing
- [T-1670] Missing ice lights
- [T-1676] Missing inspection panel screws - wing root
- [T-1673] Mesh clean up (350k triangles removed)
- [T-1655] Improve stutters by moving asynchronous tasks to separate thread from the main sim.
- [T-1647] Failures and Maintenance Rework
- [T-1658] Make UI inspection output scrollable/smaller
- [T-1662] Add option to disable ELT
- [T-1663] Custom flaps dataref for FMOD
- [T-1659] Check batteries for commercial sims
- [T-1680] Add hardware trigger command for CAPS deployment
Version 1.3.0 (4 March 2022)
New Features
- Major infrastructure refactoring in preparation for X-Plane 12, bringing over our modern fundamental function library, activation system, and anonymized statistics platform from our in-development aircraft. These systems should increase the aircraft functions' stability and provide a better basis going into X-Plane 12 for a more unified experience across our fleet.
- Improved FMOD sounds throughout with surround sound support and fixed audio compression. Reworked sound space, sound positioning, and refined engine and prop sounds.
- Visual model overhaul, improving fuselage mesh and interior textures. No more ripples or pinches in the composite exterior. Added 3D stitching on the glare shield.
- Performance tuning and general improvements
Bug Fixes and Improvements
- [T-1203] Exterior lights should now work with "hide_3d_details" setting
- [T-1602] Tabs fuel option on SR20 should fill properly
- [T-1611] Persist setting option in the menu was previously finicky
- [T-1431] SR22 NA adjust fuselage drag coefficients
- [T-1542] Adjust MD302 power handling with RSG Cirrus Cockpit hardware
- [T-1630] Wobbly propeller disc texture
- [T-1631] Magnetic compass texture orientation
- [T-1259] Improved engine model handling
- [T-1639] Fixed hidden visor in exterior view
- [T-1643] Fix GCU frequency ENT key on engine page for frequency entry
Version 1.2.2 (13 November 2021)
Improvements and Bug Fixes
- Improve engine propeller governor behaviors and performance
- Fix CAPS pin clickspot
- Popup window jumping cursor bug on Windows resolved
- MD302 HPA unit support (RealSimGear Cirrus Cockpit customers)
- Miscellaneous bug fixes and quality of life improvements
Version 1.2.1 (4 August 2021)
Improvements and Bug Fixes
- Add fix for users with frozen G1000 screens on startup
- Fixed Avitab
- Adjusted VR clickspots for throttle and mixture levers
- Added ability to disable the G1000 multithreaded texture uploader for those with unsupported graphics cards
- Prevent crash at sim quit caused by improper file access with Windows
- Add support for increased G1000 screen resolution configurations
- MD302 Auto Initialization with RealSimGear SR20/SR22 Cockpit Hardware
- Updated RealSimGear Command Mapping files to support latest RealSimGear cockpit hardware
Version 1.2.0 (27 May 2021)
Improvements and Bug Fixes
- Implemented a custom GPS intercept arming logic
- Added the ability to hide the passenger 3D models
- New RealSimGear G1000 Popout System
- Flight model set to experimental by default
- Prop disk visualization improvements
- Added cold-weather engine cover
- Added ELT triggering with high-G impacts
- Added ability for cockpits without parking brake handles to disengage parking brake
- FMOD sound improvements
- CAPS cover now hides in the front right pouch
- Livery specific normal maps with metallic paint
- Added Carbon liveries
- Various 3D and texture improvements
- Cleaned belly dirt texturing
- Tail number location reworked
Version 1.1.1 (2 January 2021)
Improvements and Bug Fixes
- Fixed starter type not being persistent
- Fixed CHTs not cooling reliably after sim shutdown
- FMOD adjustments
- Implemented object-hide system for full cockpit setups
- Decal fixes
Version 1.1.0 (2 November 2020)
Major updates and new features
- G1000 Terrain Profile Indicator
- Visual Icing Effects
- Engine behavior improvements
- Visual enhancements throughout
- Pitch/Autopilot with flap handling improved
- Engine fluctuation and CHT behavior tuning
- These were initially discussed in our Feature Preview post.
Bug fixes and minor improvements
- Better G1000 screen-space state tracker
- Decal adjustments
- AviTab show/hide ability
- FMOD sound-pack improvements
- Visor behavior
- LIT texture adjustments
- Some sub-systems were non-functional on certain MacOS versions
- Fixed failed random generator handling
- Pilot’s cannula visibility
- Improved TKS behavior
Version 1.0.1 (4 August 2020)
With this update, we have made major enhancements to the aircraft all around and fixed a wide assortment of bugs. We have resolved the most significant of issues, including the CTD some users experienced when loading and/or activating the aircraft, and some incompatibilities with other plugins.
As always, we are working away on ensuring the best X-Plane experience! Make sure to report any issues you may encounter so we can get to fixing them ASAP.
Major updates and new features
- [SR22-376] - Resolve the CTD and inter-plugin incompatibility bugs
- [SR22-337] - FS Economy support (ability to disable custom load manager to use default)
- [SR22-348] - Show load readout in gallons on load manager
- [SR22-353] - Allow weight configuration for pax and baggage in the load manager
- [SR22-354] - Simulate door closing with airflow over aircraft (airspeed, rpm, spiraling slipstream, temperature, air density, and more all are part of this simulation!)
- [SR22-20] - FMOD Improvements and Modifications
- [SR22-150] - Improved VR Config file
Bug fixes and minor improvements
- [SR22-338] - YD could be on at cold/dark
- [SR22-340] - G1000 Checklist Cruise climb airspeed too high on SR22 Normally Aspirated
- [SR22-350] - Glass reflectivity persistence
- [SR22-351] - Add support for the main "-" character in the livery editor
- [SR22-352] - Oil temp could be frozen by fast power lever movements
- [SR22-357] - Airframe replace button now also fixes all X-Plane failures
- [SR22-362] - PFD buttons didn't work when MFD is off
- [SR22-363] - Flap animation could cause issues in replay mode
- [SR22-368] - CHT caution stayed on when back in green range
- [SR22-377] - Oxygen system refill logic improved
- [SR22-342] - Milkshake visibility persists between loads
- [SR22-344] - Engine less prone for flooding, faster flooded start
- [SR22-369] - Higher EGT increase on single magneto
- [SR22-373] - Improve RSG Popup functionality with older RSG plugins
- [SR22-29] - Improve interior lighting
- [SR22-54] - New 3D pilots and pax
- [SR22-367] - Animate GCU knobs
- [SR22-78] - Flap animation axis fixed
- [SR22-208] - Engine sound not depending of engine combustion
- [SR22-285] - Paint Kit (Available on X-Pilot Forums for Download)
- [SR22-320] - Alt static source selector doesn't move
- [SR22-336] - External lighting bugs
- [SR22-339] - Side stick AP Disconnect Command was incorrect
- [SR22-356] - Ice light turns no longer turns off with landing light
- [SR22-358] - SR22 Electronic trim sound doesn't shut off after using trim.
- [SR22-359] - Key animation fixed
- [SR22-360] - External sound depends on door
- [SR22-364] - PFD mislabeled knob
- [SR22-245] - FMOD Physics Connection
- [SR22-349] - Rotating GCU knobs
- [SR22-365] - G1000 Pixel Effect Visibility
- [SR22-366] - Commands for Exterior Items